laser_gun
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| laser_gun [2025/02/22 06:28] – [Technical Specifications and Game Mechanics] admin | laser_gun [2025/08/21 09:59] (current) – [LASER GUN] admin | ||
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| - | ====== LASER GUNS ====== | + | === Races | Technology |
| + | ====== LASER GUN ====== | ||
| + | |||
| + | {{ : | ||
| + | {{ : | ||
| ===== Overview and Game Mechanics ===== | ===== Overview and Game Mechanics ===== | ||
| * **Laser Gun** | * **Laser Gun** | ||
| - | * **Origin:** [[last_frontier|Last Frontier]] | + | * **Origin: |
| * **Type:** Ranged (military-grade) | * **Type:** Ranged (military-grade) | ||
| * **Damage:** 2d10 energy | * **Damage:** 2d10 energy | ||
| * **Range:** Normal 120 meters, Maximum 400 meters | * **Range:** Normal 120 meters, Maximum 400 meters | ||
| - | * **Properties: | + | * **Properties: |
| * **Attack Roll:** Dexterity + Proficiency | * **Attack Roll:** Dexterity + Proficiency | ||
| - | * **Cost (Black market):** 25,000 Kourou (estimate) | + | * **Cost (Beta Age):** Not officially for sale, Equipment of the [[guarding_troopers|Guarding Troopers]]. |
| + | * **Cost (Gamma Age):** 25,000 Kourou (estimated Black Market Price) | ||
| * **Weight:** 2.5 kg | * **Weight:** 2.5 kg | ||
| - | * **Availability: | + | * **Availability: |
| ===== Context and Historical Background ===== | ===== Context and Historical Background ===== | ||
| - | ==== Development and Deployment ==== | + | Laser guns were first developed in 2338 by a private defense company for [[the_earth|Earth’s]] [[last_frontier|Last Frontier Project]]. Commissioned to equip the Guarding Troopers, they served as advanced security tools during the spacefaring mission. Each of the 250 Guarding Troopers aboard the Last Frontier was issued a laser gun, with another 250 kept in reserve. These weapons relied on [[quantum_fusion_batteries|Quantum Fusion Batteries]] (QFBs), which provided a reliable energy source for high-energy discharge. |
| - | + | ||
| - | Laser guns were first developed in 2338 by a private defense company for [[the_earth|Earth’s]] [[last_frontier|Last Frontier Project]]. Commissioned to equip the [[guarding_troopers|Guarding Troopers]], they served as advanced security tools during the spacefaring mission. Each of the 250 Guarding Troopers aboard the Last Frontier was issued a laser gun, with another 250 kept in reserve. These weapons relied on [[quantum_fusion_batteries|Quantum Fusion Batteries]] (QFBs), which provided a reliable energy source for high-energy discharge. | + | |
| ==== Use During the Great War ==== | ==== Use During the Great War ==== | ||
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| In the Beta Age, laser guns were a critical tool for maintaining order in [[human_settlements_in_the_gamma_age|ExoHuman settlements.]] However, with the outbreak of the [[great_war|Great War]] in 2629, laser weapons became the primary advantage of the [[volunteer_army_of_man|Volunteer Army of Man]] (VAM) over the [[alliance_of_native_tribes|Alliance of Native Tribes]]. | In the Beta Age, laser guns were a critical tool for maintaining order in [[human_settlements_in_the_gamma_age|ExoHuman settlements.]] However, with the outbreak of the [[great_war|Great War]] in 2629, laser weapons became the primary advantage of the [[volunteer_army_of_man|Volunteer Army of Man]] (VAM) over the [[alliance_of_native_tribes|Alliance of Native Tribes]]. | ||
| - | Due to their superior range and firepower, laser guns initially dominated battlefields, | + | Due to their superior range and firepower, laser guns initially dominated battlefields, |
| By the war’s end, the original stockpile of 500 laser guns had been reduced to only 250 functional units. | By the war’s end, the original stockpile of 500 laser guns had been reduced to only 250 functional units. | ||
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| * **Laser Diode:** Core component emitting laser light at a specific wavelength. | * **Laser Diode:** Core component emitting laser light at a specific wavelength. | ||
| * **Optics and Beam Delivery:** Lenses and mirrors focus the beam with pinpoint accuracy. | * **Optics and Beam Delivery:** Lenses and mirrors focus the beam with pinpoint accuracy. | ||
| - | * **Power Supply:** Quantum Fusion Battery (QFB), | + | * **Power Supply: |
| * **Switch:** User-operated mechanism for triggering the laser. | * **Switch:** User-operated mechanism for triggering the laser. | ||
| * **Electronic Control Unit:** Includes power adjustments, | * **Electronic Control Unit:** Includes power adjustments, | ||
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| **Key Charging Facilities (Targeted in 2631):** | **Key Charging Facilities (Targeted in 2631):** | ||
| - | * Quantum Fusion Recalibration Stations (QFRS) → Centralized hubs that restored QFB efficiency, preventing energy degradation. | + | |
| - | * Energy Redistribution Nodes (ERNs) → Localized relay stations that converted solar, wind, and geothermal energy into QFB-compatible formats for broader energy distribution. | + | |
| While these facilities were sabotaged and rendered inoperative by the end of the [[beta_age|Beta Age]], their destruction was not absolute. Some partially damaged stations may still exist. | While these facilities were sabotaged and rendered inoperative by the end of the [[beta_age|Beta Age]], their destruction was not absolute. Some partially damaged stations may still exist. | ||
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| * **Story-Altering Potential: | * **Story-Altering Potential: | ||
| * **Cultural and Symbolic Impact:** The laser gun is more than a weapon; it is a symbol of humanity’s lost technological supremacy. It can evoke fear, respect, or envy, driving political intrigue among factions vying for power. | * **Cultural and Symbolic Impact:** The laser gun is more than a weapon; it is a symbol of humanity’s lost technological supremacy. It can evoke fear, respect, or envy, driving political intrigue among factions vying for power. | ||
| - | **Encounters: | + | * **Encounters: |
| ===== Special Considerations for Dungeon Masters ===== | ===== Special Considerations for Dungeon Masters ===== | ||
| - | Laser Guns represent a rare and powerful | + | Laser Guns are exceptionally |
| - | In gameplay terms, DMs should consider the following: | + | |
| - | + | * If a working | |
| - | * **Charging:** Access to high-energy sources is limited, making each shot precious. Players may need to complete | + | * A player wielding |
| - | * **Rarity and Power:** Due to its 2d10 damage, the laser gun is a weapon of last resort and should be treated as a powerful, story-altering item. | + | |
| - | * **Cultural Symbolism: | + | |
| ===== Related Pages and Further Informartion ===== | ===== Related Pages and Further Informartion ===== | ||
| - | * [[human_weapons_in_the_gamma_age|Human weapons in the Gamma Age]] | + | |
| + | | ||
| + | * [[detailed_overview_of_the_weapons_commonly_used_by_the_gang_members|Armament of the Jane Mendoza Gang]] | ||
| + | * [[quantum_fusion_batteries|Quantum Fusion Batteries]] | ||
| * [[last_frontier|Last Frontier]] | * [[last_frontier|Last Frontier]] | ||
| - | * [[the_alpha_age|Alpha Age]] | ||
| - | * [[Beta Age|Beta Age]] | ||
| * [[Great War |Great War]] | * [[Great War |Great War]] | ||
| * [[guarding_troopers|Guardian Troopers]] | * [[guarding_troopers|Guardian Troopers]] | ||
| * [[Volunteer Army of Man|Volunteer Army of Man]] | * [[Volunteer Army of Man|Volunteer Army of Man]] | ||
| * [[Peace Treaty|Peace Treaty]] | * [[Peace Treaty|Peace Treaty]] | ||
| - | | + | |
| - | * [[jane_bold_gang|Jane Mendoza Gang]] | + | **Laser Weapons of the Exohuman settlers: |
| - | * [[detailed_overview_of_the_weapons_commonly_used_by_the_gang_members|Armament of the Jane Mendoza Gang]] | + | |
| + | * [[laser_gun|Laser Guns]] | ||
| + | * [[laser_cannons|Laser Cannons]] | ||
laser_gun.1740205701.txt.gz · Last modified: 2025/02/22 06:28 by admin