human_settlements_in_the_gamma_age
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| human_settlements_in_the_gamma_age [2025/02/25 05:06] – [Conditions for Travel Authorization (Civil Code Section 5)] admin | human_settlements_in_the_gamma_age [2025/09/08 06:25] (current) – [Tactical Advice for Dungeon Masters] admin | ||
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| + | === Major Planetary Zones | Regions | Settlements === | ||
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| ====== EXOHUMAN SETTLEMENTS IN THE GAMMA AGE ====== | ====== EXOHUMAN SETTLEMENTS IN THE GAMMA AGE ====== | ||
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| * **Escape and Evasion:** Characters may be tasked with smuggling an important individual or valuable items secretly between settlements, | * **Escape and Evasion:** Characters may be tasked with smuggling an important individual or valuable items secretly between settlements, | ||
| * **Outlaw Settlements: | * **Outlaw Settlements: | ||
| - | * **Family Crisis:** The strict travel limitations offer a dramatic backdrop where players must urgently secure travel authorization for a critical family event, such as a wedding, funeral, or medical emergency—potentially requiring favors, diplomatic skills, or stealth. | + | * **Family Crisis:** The strict travel limitations offer a dramatic backdrop where players must urgently secure travel authorization for a critical family event, such as a wedding, funeral, or medical emergency — potentially requiring favors, diplomatic skills, or stealth. |
| * **Native Supervision: | * **Native Supervision: | ||
| Line 84: | Line 86: | ||
| * [[criminal_code|Criminal Code]] | * [[criminal_code|Criminal Code]] | ||
| * [[gaia_system|GAIA System]] | * [[gaia_system|GAIA System]] | ||
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| + | **Exohuman settlements within the Federal Confederation: | ||
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| + | * [[new Kourou|New Kourou]] | ||
| + | * [[Firetown]] | ||
| + | * [[Hope]] | ||
| + | * [[Morningstar]] | ||
| **The Ages of ExoHuman History:** | **The Ages of ExoHuman History:** | ||
human_settlements_in_the_gamma_age.1740459991.txt.gz · Last modified: 2025/02/25 05:06 by admin