User Tools

Site Tools


hauh_1_the_briefing

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
hauh_1_the_briefing [2026/09/07 12:22] – [Shared Mechanic — The Ticking Clock in New Kourou] adminhauh_1_the_briefing [2026/09/07 12:23] (current) – [6 | DM Notes] admin
Line 194: Line 194:
   * **Keep Reward and Expenses Separate:** The travel budget is issued immediately. The 1,000-Kourou reward per PC is earned through successful live delivery and paid during the appropriate ending.   * **Keep Reward and Expenses Separate:** The travel budget is issued immediately. The 1,000-Kourou reward per PC is earned through successful live delivery and paid during the appropriate ending.
   * **Separate Exposure from Cover:** Exposure Status records what the authorities know. Cover represents whether the PCs are currently recognizable. A disguise does not convert High Exposure into Low Exposure.   * **Separate Exposure from Cover:** Exposure Status records what the authorities know. Cover represents whether the PCs are currently recognizable. A disguise does not convert High Exposure into Low Exposure.
-  * **Use the Shared Ticking Clock:** Scene 1 establishes the common exposure mechanic used throughout New Kourou. High Exposure makes recognition possiblea blown cover begins the 1d4-round Micro Clock, and the Clock’s expiry triggers the current scene’s Location Trap. Consult the specific location scene for its triggers, countermeasures and arrest sequence.+  * **Establish the Ticking Clock Here:** Scene 1 introduces High Exposure, the Micro Clock, the Location Trap and the +1 Location ruleDo not use the usual trigger table in this scene. The later New Kourou location scenes determine exactly how cover is blownwhich countermeasures are available and what happens when their Micro Clock expires.
   * **The Office Is a Safe Preparation Location:** Do not begin a Micro Clock while the PCs remain inside the OfSO unless their enemies or the authorities have already discovered the building through established play.   * **The Office Is a Safe Preparation Location:** Do not begin a Micro Clock while the PCs remain inside the OfSO unless their enemies or the authorities have already discovered the building through established play.
   * **Disguises Are Helpful, Not Absolute:** They influence recognition probes and support false identities. They do not defeat real names, biometric checks, close searches or implausible behavior automatically.   * **Disguises Are Helpful, Not Absolute:** They influence recognition probes and support false identities. They do not defeat real names, biometric checks, close searches or implausible behavior automatically.
hauh_1_the_briefing.txt · Last modified: 2026/09/07 12:23 by admin

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki