guarding_troopers_stun_gun
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| guarding_troopers_stun_gun [2025/03/01 11:26] – [Tactical Advice for Dungeon Masters] admin | guarding_troopers_stun_gun [2025/04/18 13:27] (current) – [Overview and Game Mechanics] admin | ||
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| + | === Races | Technology === | ||
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| ====== GUARDING TROOPERS STUN GUN ====== | ====== GUARDING TROOPERS STUN GUN ====== | ||
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| * **Guarding Troopers Stun Gun** | * **Guarding Troopers Stun Gun** | ||
| - | * **Origin:** [[last_frontier|Last Frontier]] | + | * **Origin: |
| * **Type:** Melee (non-lethal) | * **Type:** Melee (non-lethal) | ||
| * **Damage:** 1d4 (stuns and paralyzes the opponent temporarily) | * **Damage:** 1d4 (stuns and paralyzes the opponent temporarily) | ||
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| ==== Context and Historical Background ==== | ==== Context and Historical Background ==== | ||
| - | The Guarding Troopers Stun Gun (GTSG) was originally developed on [[the_earth|Earth]] and issued to the [[guarding_troopers|Guarding Troopers]] aboard the [[last_frontier|Last Frontier]]. Designed for internal law enforcement, | + | The Guarding Troopers Stun Gun (GTSG) was originally developed on [[the_earth|Earth]] and issued to the [[the_humans|exohuman]] |
| Following the crash-landing on [[the_planet_voi_700_d|VOI 700 D]] in 2625, the [[free_state_of_settlers|Free State of Settlers]] retained the Guarding Troopers as their primary law enforcement organization. The GTSG remained their standard melee weapon, providing a reliable means of subduing disorderly settlers without resorting to lethal force. Unlike [[laser_gun|Laser Guns]], which faced severe energy shortages due to the destruction of [[quantum_fusion_batteries|Quantum Fusion Batteries]], | Following the crash-landing on [[the_planet_voi_700_d|VOI 700 D]] in 2625, the [[free_state_of_settlers|Free State of Settlers]] retained the Guarding Troopers as their primary law enforcement organization. The GTSG remained their standard melee weapon, providing a reliable means of subduing disorderly settlers without resorting to lethal force. Unlike [[laser_gun|Laser Guns]], which faced severe energy shortages due to the destruction of [[quantum_fusion_batteries|Quantum Fusion Batteries]], | ||
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| * **Restricted Civilian Access:** Civilians were prohibited from owning or operating the GTSG under Starship Security Protocols and later Settler Law. | * **Restricted Civilian Access:** Civilians were prohibited from owning or operating the GTSG under Starship Security Protocols and later Settler Law. | ||
| * **Controlled Supply:** The Free State of Settlers ensured that the GTSG remained in the hands of law enforcement, | * **Controlled Supply:** The Free State of Settlers ensured that the GTSG remained in the hands of law enforcement, | ||
| - | * | + | |
| By the Gamma Age, with the weapon officially decommissioned, | By the Gamma Age, with the weapon officially decommissioned, | ||
| ===== Materials and Crafting ===== | ===== Materials and Crafting ===== | ||
| - | Housing: Constructed from reinforced polymer and metal alloys to withstand the harsh conditions of space and planetary environments. | + | * **Housing:** Constructed from reinforced polymer and metal alloys to withstand the harsh conditions of space and planetary environments. |
| - | + | * **Electrodes:** High-conductivity electrodes deliver controlled electrical pulses, capable of stunning targets upon contact. | |
| - | Electrodes: High-conductivity electrodes deliver controlled electrical pulses, capable of stunning targets upon contact. | + | * **Quantum Fusion Battery:** The GTSG is powered by a miniaturized Quantum Fusion Battery (QFB), providing up to 100 uses per charge. The advanced energy efficiency ensures long-term reliability, |
| - | + | * **Emergency Power Reserve:** A built-in capacitor allows for a single emergency discharge if the battery is completely depleted. | |
| - | Quantum Fusion Battery: The GTSG is powered by a miniaturized Quantum Fusion Battery (QFB), providing up to 100 uses per charge. The advanced energy efficiency ensures long-term reliability, | + | |
| - | + | ||
| - | Emergency Power Reserve: A built-in capacitor allows for a single emergency discharge if the battery is completely depleted. | + | |
| ===== Tactical Advice for Dungeon Masters ===== | ===== Tactical Advice for Dungeon Masters ===== | ||
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| * **Pre-War Law Enforcement: | * **Pre-War Law Enforcement: | ||
| - | + | * **Smuggler' | |
| - | A Stun Gun Relic (Historical Flashback Missions): Players could participate in a pre-war storyline involving the Guarding | + | |
| - | + | ||
| - | Battery Quest: Quantum Fusion Batteries are now incredibly rare. A group of Outlaws seeks to recover an old cache of batteries, potentially restoring a set of decommissioned Guarding Troopers Stun Guns for use in rebellion. | + | |
| ===== Related Pages and Further Information ===== | ===== Related Pages and Further Information ===== | ||
guarding_troopers_stun_gun.1740828418.txt.gz · Last modified: 2025/03/01 11:26 by admin