guarding_troopers
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| guarding_troopers [2025/06/21 05:43] – [Related Pages and Further Information] admin | guarding_troopers [2025/10/31 07:47] (current) – [The Guarding Troopers in the Beta Age] admin | ||
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| ====== THE GUARDING TROOPERS ====== | ====== THE GUARDING TROOPERS ====== | ||
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| + | {{ : | ||
| ===== Overview ===== | ===== Overview ===== | ||
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| * **Successor: | * **Successor: | ||
| - | The Guarding Troopers were the central protective and enforcement force for humanity | + | The Guarding Troopers were the central protective and enforcement force for the [[the_humans|Exohumans]] |
| ===== The Guarding Troopers in the Alpha Age ===== | ===== The Guarding Troopers in the Alpha Age ===== | ||
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| ===== The Guarding Troopers in the Beta Age ===== | ===== The Guarding Troopers in the Beta Age ===== | ||
| - | * **Transition to Planetary Operations: | + | After the Last Frontier’s crash, the Guarding Troopers were reorganized into a lean force of 250 personnel. Each trooper — drawn from former ship security and frontier volunteers — was intended to be issued a [[laser_gun|Laser |
| - | * **Governance:** Led by an elected Guarding | + | |
| - | * **Challenges:** Balancing security | + | **Governance & Command: |
| + | |||
| + | * **General Trooper:** Elected | ||
| + | * **Local Stations:** Each settlement maintained | ||
| + | |||
| + | **Roles & Responsibilities: | ||
| + | |||
| + | * **Law Enforcement: | ||
| + | * **Judicial Support:** Transfer accused offenders to their trials at the Settler' | ||
| + | * **Security Operations: | ||
| + | |||
| + | **Uniform, Look & Logistics (Beta Age Patchwork): | ||
| + | |||
| + | * **Core Layers:** Base garments varied widely — shipboard duty coveralls, firefighter under-suits, | ||
| + | * **Armor:** Chest and shoulder protection often consisted | ||
| + | * **Helmets:** A mix of repurposed firefighting helmets, industrial visors, | ||
| + | * **Insignia: | ||
| + | * **Capes & Cloaks:** Oilcloth or tent-canvas dust cloaks for the [[desert_side|Desert Side]]; fur-lined wraps or sail-cloth mantles on the [[dark_side|Dark Side]]. | ||
| + | * **Webbing & Rigs:** Magazine pouches and battery holsters braided from cargo-net webbing; many troopers carried tool rolls (pliers, filament cutters, sealant) as part of everyday kit. | ||
| + | * **Footwear: | ||
| + | * **Logistics Reality:** Squads shared power packs and optics; laser weapons were prioritized for marksmen and commanders, while line troopers frequently fielded refurbished alternatives. | ||
| + | |||
| + | **Challenges: | ||
| + | |||
| + | Operating across rugged terrain and perpetual twilight | ||
| ===== The Guarding Troopers in the Great War ===== | ===== The Guarding Troopers in the Great War ===== | ||
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| ==== Notable Missions ==== | ==== Notable Missions ==== | ||
| - | * **Burning of the Trando Cabins:** | + | * **Burning of the Trando Cabins: |
| - | * **Mission: | + | |
| - | * **Outcome: | + | |
| - | * **Assassination of the Honga Spiritual Leader:** | + | * **Assassination of the Honga Spiritual Leader: |
| - | * **Mission: | + | |
| - | * **Outcome: | + | |
| - | * **Blasting of the Orlanda Fish Populations: | + | * **Blasting of the Orlanda Fish Populations: |
| - | * **Mission: | + | |
| - | * **Outcome: | + | |
| ===== Combat Drones and Guarding Bots ===== | ===== Combat Drones and Guarding Bots ===== | ||
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| * [[combat_drones|Combat Drones:]] Autonomous aerial defense units originally developed for reconnaissance and perimeter security aboard the Last Frontier. Never made available to civilians, they were exclusively assigned to Guarding Troopers. In the Beta Age, these drones enhanced settlement security through terrain surveillance, | * [[combat_drones|Combat Drones:]] Autonomous aerial defense units originally developed for reconnaissance and perimeter security aboard the Last Frontier. Never made available to civilians, they were exclusively assigned to Guarding Troopers. In the Beta Age, these drones enhanced settlement security through terrain surveillance, | ||
| - | * [[guarding_bots|Guarding Bots:]] Specialized Service Bots designed to assist Guarding Troopers. Developed before | + | * [[guarding_bots|Guarding Bots:]] Specialized Service Bots designed to assist Guarding Troopers. Developed before departure from Earth, they were adapted for law enforcement through collaboration with the Troopers. Guarding Bots combined surveillance systems with enforcement functions, helping to monitor corridors, manage access points, and enforce order. After the crash, they supported security operations in the Free State' |
| ===== Armament of the Guarding Troopers ===== | ===== Armament of the Guarding Troopers ===== | ||
| - | The Guarding Troopers utilized modern-age weaponry and advanced equipment that evolved alongside their roles. | + | The Guarding Troopers utilized modern-age weaponry and advanced equipment that evolved alongside their roles — **with significant variability in the Beta Age due to loss of stockpiles and battery scarcity after the crash fires**. |
| **Ranged Weapons** | **Ranged Weapons** | ||
| - | * **[[laser_gun|Laser Guns]]:** | + | * **[[laser_gun|Laser Guns]] |
| - | * **Type:** Advanced energy-based firearms. | + | |
| - | * **Damage:** 2d10 energy. | + | |
| - | * **Range:** Normal | + | |
| - | * **Properties: | + | * **Properties: |
| - | * **Purpose:** These highly accurate | + | * **Issue Reality:** Prioritized for squad leaders |
| + | * **Salvage & Substitutes (Beta Age):** | ||
| + | * **Improvised Coil-Carbines: | ||
| + | * **Harpoon/ | ||
| + | * **Flare/ | ||
| **Melee Weapons** | **Melee Weapons** | ||
| - | * **[[guarding_troopers_stun_gun|Guarding Troopers Stun Gun]]:** | + | * **[[guarding_troopers_stun_gun|Guarding Troopers Stun Gun]]: |
| - | * **Type:** Melee. | + | |
| - | * **Damage:** 1d4 (stuns and paralyzes the opponent temporarily) | + | * **Damage:** 1d4 (stuns and paralyzes the opponent temporarily) |
| - | * **Properties: | + | |
| - | * **Purpose: | + | |
| + | * **[[guarding_troopers_combat_knife|Guarding Troopers Combat Knife]]: | ||
| + | * **Type:** Melee | ||
| + | * **Damage:** 1d6 slashing or piercing | ||
| + | * **Properties: | ||
| + | * **Purpose: | ||
| + | * **Improvised Tools (Beta Age):** Hatchets, pry bars, and ceramic shards mounted as blades when supply lines failed. | ||
| - | | + | **Armor and Gear** |
| - | * **Type:** Melee. | + | |
| - | * **Damage:** 1d6 slashing or piercing. | + | |
| - | * **Properties: | + | |
| - | * **Purpose:** Essential for survival, stealth kills, or utility tasks in field operations. | + | |
| - | **Armor and Gear:** | + | |
| + | * **Material: | ||
| + | * **Properties: | ||
| + | * **Helmets with Visors:** | ||
| + | * **Features: | ||
| + | * **Optics & Comms:** Monocular scope tubes, rewired helmet lamps, signal slates; scarce and swapped between patrols. | ||
| - | | + | **Legal Drugs and Medicine** |
| - | * **Material: | + | |
| - | * **Properties: | + | |
| - | | + | |
| - | | + | * **ShockStop E-Boost** |
| - | * **Features: | + | * **Format:** 1 mL stab-pen |
| - | * **Purpose: | + | |
| - | + | | |
| - | **Legal Drugs and Medicine:** | + | |
| - | + | | |
| - | | + | |
| - | * ** Format:** 1 mL stab-pen | + | |
| - | * **Primary Use:** Cardiac-arrest bailout / anaphylaxis | + | |
| - | * **Dose / On-Table Effect:** Revives target to 1 HP; target gains one level of Exhaustion | + | |
| - | * **Avg. Price:** 75 Kourou | + | |
| - | * **Note for DMs:** Guarding Troopers carry two — stealing them invites official retaliation | + | |
| ===== Disbanding and Aftermath ===== | ===== Disbanding and Aftermath ===== | ||
| * **Post-War Trials:** As a condition of the Peace Treaty, the Guarding Troopers were disbanded, and surviving members faced a Native court-martial. Many were convicted of war crimes, further tarnishing their legacy. | * **Post-War Trials:** As a condition of the Peace Treaty, the Guarding Troopers were disbanded, and surviving members faced a Native court-martial. Many were convicted of war crimes, further tarnishing their legacy. | ||
| - | * **Transition to the Federal Sheriff: | + | * **Transition to the Federal Sheriff:** The Federal Confederation replaced the Guarding Troopers with the Federal Sheriff, a more regulated and community-focused enforcement body. |
| - | *** Legacy:** Lauded by the Party of [[individualists|Individualists]] as defenders of humanity in its most perilous hour.Vilified by the Party of [[communards|Communards]] and Natives for their ruthless tactics and wartime conduct. | + | * **Legacy:** Lauded by the Party of [[individualists|Individualists]] as defenders of humanity in its most perilous hour. Vilified by the Party of [[communards|Communards]] and Natives for their ruthless tactics and wartime conduct. |
| ===== Gameplay Mechanics ===== | ===== Gameplay Mechanics ===== | ||
| - | Key Features for Player Interaction: | + | |
| - | + | * **Patchwork Loadouts (Beta Age):** Characters starting as Troopers roll once on a “Scarcity Table” (DMG) to swap one standard item for an improvised equivalent (narrative advantage on creative problem-solving; | |
| - | | + | |
| * **Morale Penalties: | * **Morale Penalties: | ||
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| ==== 1. Missions Before and During the Great War (Alpha- & Beta Age) ==== | ==== 1. Missions Before and During the Great War (Alpha- & Beta Age) ==== | ||
| - | * **Sabotage and Espionage: | + | * **Sabotage and Espionage: |
| - | * **War Crimes Investigation:** Allow players to uncover the extent of the Guarding Troopers' | + | * **Supply-Scarcity Drama:** Spotlight battery shortages, armor gaps, and improvised rigs; make logistics a strategic mini-game. |
| ==== 2. Missions After the Great War (Gamma Age) ==== | ==== 2. Missions After the Great War (Gamma Age) ==== | ||
| - | * **War Crime Trials:** Involve players in investigating or defending former Guarding Troopers during court-martials, | + | * **War Crime Trials:** Involve players in investigating or defending former Guarding Troopers during court-martials, |
| * **Rebuilding Relationships: | * **Rebuilding Relationships: | ||
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| * [[great_war|Great War]] | * [[great_war|Great War]] | ||
| * [[combat_drones|Combat Drones]] | * [[combat_drones|Combat Drones]] | ||
| - | *[[guarding_bots| Guarding Bots]] | + | * [[guarding_bots|Guarding Bots]] |
| * [[laser_gun|Laser Gun]] | * [[laser_gun|Laser Gun]] | ||
| * [[guarding_troopers_stun_gun|Guarding Troopers Stun Gun]] | * [[guarding_troopers_stun_gun|Guarding Troopers Stun Gun]] | ||
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| * [[Anti War Movement|Anti-War Movement]] | * [[Anti War Movement|Anti-War Movement]] | ||
| * [[Federal Sheriff|Federal Sheriff]] | * [[Federal Sheriff|Federal Sheriff]] | ||
| + | |||
| + | **Local Stations of the Guarding Troopers in the Free State of Settlers:** | ||
| + | |||
| + | * [[guarding_troopers_headquarters|Headquarters of the Guarding Troopers in New Kourou]] | ||
| + | * [[local_station_of_the_guarding_troopers_firetown|Local Guarding Troopers Station of Firetown]] | ||
| + | * [[local_guarding_troopers_station_of_hope|Local Guarding Troopers Station of Hope]] | ||
| + | * [[Local Guarding Troopers Station of Morningstar|Local Guarding Troopers Station of Morningstar]] | ||
| + | * [[Local Guarding Troopers Station of Arla Town|Local Guarding Troopers Station of Arla Town]] | ||
| **Guarding Troopers NPCs of the Alpha and Gamma Age:** | **Guarding Troopers NPCs of the Alpha and Gamma Age:** | ||
guarding_troopers.1750484627.txt.gz · Last modified: 2025/06/21 05:43 by admin