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federal_baton [2024/12/02 18:21] – [Tactical Advice for Dungeon Masters] adminfederal_baton [2025/04/18 13:36] (current) – [Overview and Game Mechanics] admin
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 +=== Races | Technology ===
 +
 ====== FEDERAL BATON ====== ====== FEDERAL BATON ======
  
 ===== Overview and Game Mechanics ===== ===== Overview and Game Mechanics =====
  
-  * **[[federal_baton|Federal Baton]]** +  * **Federal Baton** 
-  * **Origin:** [[federal_weapon_manufactory|Federal Weapon Manufactory]] +  * **Origin:** [[the_humans|Exohumans]] | [[federal_weapon_manufactory|Federal Weapon Manufactory]] 
   * **Type:** Melee   * **Type:** Melee
   * **Damage:** 1d4 (typically non-lethal)   * **Damage:** 1d4 (typically non-lethal)
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   * **Properties:** Used for close-range engagement where lethal force is not necessary   * **Properties:** Used for close-range engagement where lethal force is not necessary
   * **Attack Roll:** Strength + Proficiency   * **Attack Roll:** Strength + Proficiency
-  * **Cost (Black market):** 300 Kourou+  * **Cost (Beta Age):** not available 
 +  * **Cost (Gamma Age):** 250,- Kourou (Average Price Black Market)
   * **Weight:** 0.5 kg   * **Weight:** 0.5 kg
-  * **Availability:** Very common on the Black market, standard issue for Federal and Local Sheriff personnel. +  * **Availability:** Very common on the Gamma Age'Black markets, standard issue for Federal and Local Sheriff personnel.
  
  
federal_baton.1733163717.txt.gz · Last modified: 2024/12/02 18:21 by admin

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