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| dry_shampoo_and_soap_kit [2025/07/24 05:03] – [Context & Historical Background] admin | dry_shampoo_and_soap_kit [2025/07/26 05:42] (current) – [Adventure Hook Example:] admin |
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| | **Origin** | **Type** | **Impact (on‑table rules)** | **Cost ([[beta_age|Beta Age]])** | **Cost ([[the_gamma_age|Gamma Age]])** | **Availability for Players** | | | **Origin** | **Type** | **Impact (on‑table rules)** | **Cost ([[beta_age|Beta Age]])** | **Cost ([[the_gamma_age|Gamma Age]])** | **Availability for Players** | |
| | Sourced from [[last_frontier|Last Frontier]] passenger hygiene stock; issued by the [[free_state_of_settlers|Free State of Settlers]] after the 2625 crash | Travel‑sized dry shampoo & soap sachets | Removes one level of the “Filthy” condition (normally imposing disadvantage on Stealth or social checks in civilized areas). PC gains advantage on Wisdom (Perception) checks for the next hour—senses feel sharper after cleaning. | 6 K per combo pack | Stockpiled by the [[federal_allotment_agency|Federal Allotment Agency]] for future crises; black‑market pack ≈ 15 K | Common in [[frontier_quickdraw_network|Frontier Quickdraws]] (Beta Age); Gamma Age PCs need crisis authorization or illicit sources | | | Sourced from [[last_frontier|Last Frontier]] passenger hygiene stock; issued by the [[free_state_of_settlers|Free State of Settlers]] after the 2625 crash | Travel‑sized dry shampoo & soap sachets | Removes one level of the “Filthy” condition (normally imposing disadvantage on Stealth or social checks in civilized areas). PC gains advantage on Wisdom (Perception) checks for the next hour — senses feel sharper after cleaning. | 6 K per combo pack | Stockpiled by the [[federal_allotment_agency|Federal Allotment Agency]] for future crises; black‑market pack ≈ 15 K | Common in [[frontier_quickdraw_network|Frontier Quickdraws]] (Beta Age); Gamma Age PCs need crisis authorization or illicit sources | |
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| ===== Context & Historical Background ===== | ===== Context & Historical Background ===== |
| ==== Adventure Hook Example: ==== | ==== Adventure Hook Example: ==== |
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| * **Poisoned Bottles Blackmail:** Talia Maren receives a ransom note: pay 10 000 [[kourou|Kourou]] by next Friday or more Quickdraw goods get laced. The blackmailer claims one water bottle is already lethal. She hires the PCs for a covert op — find the poisoned bottle before it’s pulled, trace how the supply chain was breached, and unmask whether the culprit is an insider. Clues might include mismatched seal stamps in the Receiving Dock, altered ledger lines, a missing refill crate, or Hoos resin on a forbidden mezzanine door. A staged payout sting at the Dispatch Platform could nab the perp — or trigger a desperate sabotage attempt … | * **Poisoned Bottle Blackmail:** [[talia_quickshot_maren|Talia "Quickshot" Maren]], founder of the [[frontier_supply_company|Frontier Supply Company]], is in full panic mode. She just got a ransom note demanding 10.000 [[Kourou|Kourou]] by next Friday — or more [[frontier_quickdraw_network|Quickdraw]] goods will turn lethal. One water bottle’s already been tainted, and every vending‑machine staple could be next: the [[starshine_schnapps|Starshine Schnaps]], [[chew_meat_strips|Chew Meat Strips]], even the [[emergency_space_nutrition-pack|Emergency Space Nutrition Packs]] and [[dry_shampoo_and_soap_kit|Dry Shampoo & Soap Kits]].Talia hires the PC to Intercept the poisoned bottle before it reaches a customer, trace the breach in her supply chain and to unmask the saboteur … |
| ===== Related Pages & Further Information ===== | ===== Related Pages & Further Information ===== |
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